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How to Begin a Session — Part VII

Decide which players to exploit and which to avoid

by Barry Tanenbaum |  Published: Jan 07, 2011

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In Part VI of this series, I continued my discussion of things that you should do when you start a session. We looked at the following list: 1. Don’t play right away. 2. Look for negative inferences. 3. Assess each player’s current state of mind. 4. Determine your table position. 5. Take fewer chances. 6. At no-limit, buy in for the minimum. 7. If possible, establish a positive image. 8. Decide which players to exploit and which to avoid. That column covered point No. 7, how to attempt to establish a positive image and how to deal with a negative one. This column will cover point No. 8, deciding which players to exploit and which to avoid. It also will summarize the complete series. We’ll start with an example. Let’s suppose that you hold the Q♠ J♠ and are third to act after the big blind in a full game. ...


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